﻿<UserControl x:Class="TinyEngine.Editor.DefaultPlugins.EntityInspector.EntityInspector"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             mc:Ignorable="d" 
             d:DesignHeight="300" d:DesignWidth="250"
             xmlns:extensibility="clr-namespace:TinyEngine.Editor.Extensibility;assembly=TinyEngine.Editor.Extensibility">
    <UserControl.Resources>
        
    </UserControl.Resources>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="80" />
            <RowDefinition Height="Auto" />
            <RowDefinition Height="228*" />
        </Grid.RowDefinitions>
        <StackPanel VerticalAlignment="Top" Height="80">
                <TextBlock Margin="12, 6, 12, 0" Text="Name"/>
                <TextBox Margin="12, 6, 12, 0" Text="{Binding Name}" HorizontalAlignment="Stretch" Height="20" />
                <Button Margin="12, 6, 12, 0" Name="btnChooseSprite" Content="Choose Sprite" Click="btnChooseSprite_Click" />
            </StackPanel>

        <extensibility:BasicGameRenderer Grid.Row="1" Name="basicGameRenderer1" Width="200" Height="200" Margin="12, 6,12, 0" BorderBrush="Blue" BorderThickness="2" />
        <StackPanel Grid.Row="2" Name="panelControls" VerticalAlignment="Stretch" >
            
        </StackPanel>

    </Grid>
</UserControl>
